﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OblivionLevelingHelper.Attributes;

namespace OblivionLevelingHelper.Birthsigns
{
    public class Lady : Birthsign
    {
        public Lady() : base("The Lady")
        {
            Effect = "The Lady's Blessing confers bonuses of 10 points to your "
                     + "Willpower and Endurance attributes.";
            AddAttributeModifier(AttributeTypes.Willpower, 10);
            AddAttributeModifier(AttributeTypes.Endurance, 10);
        }
    }
}
